πCompetition vs Co-operation
As an open world and economy, the Sprawl allows players freedom and agency. The system is designed to provide personal and community incentives, and to encourage emergent behaviour. There is the opportunity for both formal and informal competition and co-operation. Player goals and allegiances will shift over time, as players build their lives in the city.
Competition: Player vs Player
Street competition
RESOURCES - Players can steal resources from one another. By crashing into a cargo-carrying vehicle with another cargo-carrying vehicle, cargos can be transferred between player vehicles. It could be pizza from a delivery van, CASH from a security truck or any other resource. Warning: Theft might be a criminal offence, depending on the decisions of your District DAO...
LAW and ORDER - Cop players wage high-stakes battles with criminal players, both local and from outside the district. It can be theft, illegal street races, general havoc and destruction. Battles can play out one-on-one or in self-organized groups, or be driven by special events.
CAREERS - Players are in a constant weekly battle to further their career in every job that they do. Moving up the ranks means improved earning power and social status.
CHAMPIONSHIPS - Events can be legal, held at prestige arenas, such as stock car racing and demolition derbies. Or they can be illegal, such as street racing.
PvP theft of resources:
Market competition
GOODS and RESOURCE SCARCITY - Goods and resources vary in scarcity. Players will have to monitor supply and compete on the streets to get the resources they want.
RESOURCE PRICES - Prices are variable according to supply and demand. Players will be competing in trade in the open market, both within their district and beyond, to try to make the best margins from buying and selling resources.
Political competition
DISTRICT DEVELOPMENT - Players will have different priorities for district development. If you've specialized in a job, you'll want to upgrade that job hub to unlock rarer vehicles. That may also have implications for which businesses you want to build or upgrade. Players are free to negotiate on the district chat, to make their case for which way the development fund should be spent.
ECONOMY - Opinions may differ when it comes to setting salary tax for their district.
LAW and ORDER - Players may have differing agendas when it comes to setting laws.
Competition: District vs District
Street competition
RESOURCES - Players can steal resources from players in other districts. Players may sometimes have to travel long distances to secure scarce resources, and will run a gauntlet through potentially hostile districts. Targeted raids, escort missions, destructive rampages.
LAW AND ORDER - Districts can criminalize many kinds of behaviour and trap passing players from other districts with fines and arrest. Or districts can decriminalize everything and become kill zones.
Market competition
DISTRICT DEVELOPMENT - Districts can unlock benefits and special goods by being first in the city to hit certain development milestones.
GOODS and SERVICES - As businesses and other buildings are developed and upgraded, districts will be able to produce and sell goods that their neighbours haven't yet got access to, eg. rare resources, rare vehicles or stock NFTs, more fuel-efficient types of gas. When players from other districts spend into your district economy, that increases the size of your District Treasury at the expense of theirs, and gives your district more money to spend on development.
RESOURCES - Some resources come from geographically specific sources, such as airports and ports. This gives some districts proximity advantages and generates resource conflict.
Political competition
DISTRICT DEVELOPMENT - At the City level, decisions are made about infrastructure investment, construction of prestige buildings and import of scarce resources. Districts in different locations and at different developments stages will have equal votes but differing priorities. These decisions will add prestige to a district and have positive effects on real estate prices, and so will be politically important.
ECONOMY - Districts will compete on their tax take, which translates into development power.
Co-Operation: Player to Player
Street co-operation
JOBS - By doing jobs in your district, you are co-operating with your fellow residents, and working to all your mutual advantage.
LAW and ORDER - Hunt in packs to take down individuals or gangs of lawbreakers. Respect the law in your own district, so that job efforts in your community can be focused more on actions that are economically productive, and less on crime and maintenance.
CAREERS - By specializing, you strengthen your community through division of labour.
Market co-operation
RESOURCES - Travel over distance to source rare resources for your district. Escort and protect the carrier when moving important resources around.
Political co-operation
DISTRICT DEVELOPMENT and ECONOMY - Negotiate with your fellow residents to balance interests and achieve the best outcomes for your community.
Co-Operation: District to District
Street co-operation
RESOURCES - Districts can agree safe passage for players carrying resources through their district.
LAW and ORDER - Districts can target criminals who are wanted in other friendly districts. Districts can agree not to commit crimes such as theft or destruction in each other's districts. They can arrange to support each other in the face of organized attacks.
EMERGENCIES AND EVENTS - Mutual aid during disaster response scenarios.
Market co-operation
DISTRICT DEVELOPMENT - Arrange with other districts to specialize in different buildings in order to be able to provide each other with higher level goods and resources.
RESOURCES -Create trade agreements for resources, with guaranteed supply or delivery. Co-ordination on the collection and transport of distant resources.
Political co-operation
DISTRICT DEVELOPMENT - Create voting blocks with neighbouring districts to secure mutually advantageous infrastructure and prestige developments.
ECONOMY - Co-ordinate with like-minded districts to steer city tax decisions and the allocation of city funds to imported resources.
Last updated